Gaming sector has experienced various stages and iterations from its modest beginnings at the arcade to its development via consumer electronics in the 1980s and 1990s,. One of the most significant in the last decade or was the development of mobile games, supported by items in-app purchases, and the growth of 4G.
Over the last five years, we saw virtual reality and augmented reality emerge on the scene. While both have found loyal users, widespread adoption is just beginning. The next wave of technical innovation could help change that. The roll-out of 5G, which began in 2018 and in which AT&T aims to include 30 cities by the end of 2019, promises exciting gaming experiences not previously thought possible. It’s likely we’ll see more cloud-based services, multiplayer games and subscription titles.
On cell phones, 5G is set to bring faster speeds, hyper-capacity, new viewing experiences such as 8K resolution streaming, and 360-degree video — which is vital for the growth of mixed realism. This will modify the way that people use their gadgets every day. Games will be more vibrant, with immediate multiplayer games through augmented reality. Watching experiences will become more stunning through 8K resolution and virtual reality. Let’s explore how this technology will make the next development of gaming — extensive adoption of AR.
Speed and Connectivity
After the introduction of 5G, latency has been reduced from 10 milliseconds to 1 millisecond. This type of speed will give for immediate interaction between gadgets and players, forming a complete new gaming experience. The time between click/tap and action will most likely smear out of survival. Concurrently, peak data rates on 5G rise from 1GB to 20 GB.
Most significantly, 5G offers for million connections per square kilometer. This ability to communicate huge amounts of data in near real time will facilitate a new wave of connectivity and entertainment, overlay the way for IoT gadgets and web networks.
Video Games are Now Mainstream
Analysts calculate that by 2021, 200 million people will have 5G access. The bulk of that population will be located in the United States and Asia, two of the largest gaming populations worldwide. As these two regions experience the benefits of 5G, expectations will grow among gamers in other areas to enjoy the same concert standards.
Extensive 5G adoption communicates with growing millennial influencers over economics and mainstream culture. According to Economists, the millennials will have the largest purchasing power of all living generations by 2021, when their average age will be 34.
AR Gives New Experiences
In 2016 we found the dangerous release of Pokémon Go followed by ARKit/ARCore in 2017, and it drove global interest and discussion around AR. With 5G’s mobile capabilities, gamers will have the capability to experience augmented reality with their own smartphones, wherever they are, without requiring an extra device.
Other factors are speeding up AR adoption, too. It’s so much easier to augment reality almost anywhere, rather than motivate customers into difficult VR visors, consumer AR profits is planned to pass customer VR revenue the same year the cash-carrying millennials attain their peak buying power. Companies in the gaming industry seeing these profits rise will spend further in the technology and provide more AR games and experiences, further raise adoption.
The normal adoption of 5G in 2021 offers gaming companies the chances to present new levels of commitment to their consumers thanks to new speed and connectivity potentials. This same year assures to fetch cash-empowered millennial gamers looking for new experiences. The fusion of these forces will drive attention and adoption of AR and generate same new opportunities for both the gaming companies and the gamers.